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1. Using the PLC - in General Discussions [original thread]
The PLC is utter rubbish. It is unaimable and so is only useful with stationary targets. It isn't so powerful that it can get away with such a small blast radius and such terrible splash damage. However, if you can get a target stationary and mana...
- by AfroSunshineY Consequence - at 2014.04.19 14:47:00
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2. My first time with a PLC - in General Discussions [original thread]
LT SHANKS wrote: Spectral Clone wrote: Uncloak and shoot tanks in the ass with it. Tried it. Tanks will zoom away by the time your second shot is ready. You can't use plasma cannon alone for AV, except against LAVs. A standard plasma...
- by AfroSunshineY Consequence - at 2014.04.19 14:39:00
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3. Shotgun = ez mode - in General Discussions [original thread]
This thread is rich.
- by AfroSunshineY Consequence - at 2014.04.06 01:09:00
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4. ***Scout Fitting Discussion*** - in General Discussions [original thread]
Gallente Scout gk.0 (been running gallente scout since chromosome) Highs -2x Complex Precision Enhancer Lows -2x Complex Range Extender -1x Complex Kinetc Catalyzer -1x Complex Cardiac Regulator Light: Duvolle Specialist Shotgun Sidearm: Sc...
- by AfroSunshineY Consequence - at 2014.04.06 01:01:00
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5. ***Scout Fitting Discussion*** - in General Discussions [original thread]
Tectonic Fusion wrote: BPO gallente scout 1 Complex Shield Extender 1 Enhanced Armor Plate 1 Basic Armor Plate 1 Basic CPU Upgrade Boundless Combat Rifle M209 Assault Submachine Gun C-7 Flux Grenades Compact Nanohive ^ Terrible but fun scout f...
- by AfroSunshineY Consequence - at 2014.04.06 00:39:00
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6. It Should Not Take 2 Rounds Of a Gun To Kill 1 Person! - in General Discussions [original thread]
Zaaeed Massani wrote: Egonz4 wrote: Yes u probably guessed it - the Flaylock (weakest gun in the game) Actually, believe it or not I thought it was going to be a FotM scout scrub complaining that their militia shotgun wasn't strong enough...
- by AfroSunshineY Consequence - at 2014.04.04 16:19:00
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7. Cloaked Shotty Scouts - in General Discussions [original thread]
NAV HIV wrote: Sana Rayya wrote: NAV HIV wrote: My Scout after all the editing and fixing has about 300 Total EHP now and cost about 140k-180k depending on the weapon. Most of the time i get popped by either a Commando or Heavy with still...
- by AfroSunshineY Consequence - at 2014.04.04 16:16:00
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8. Cloaked Shotty Scouts - in General Discussions [original thread]
It's like people don't even pay attention to their surroundings. The only difference between my play now and pre 1.8 is that, on the off chance that prey I'm working on turns around I still have a chance to get away. That's it. Before 1.8 if I was...
- by AfroSunshineY Consequence - at 2014.04.04 00:01:00
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9. How to un**** the situation with Scouts + Cloaks - in General Discussions [original thread]
Onesimus Tarsus wrote: Cyrius Li-Moody wrote: Onesimus Tarsus wrote: Cyrius Li-Moody wrote: -Shotgun and cloak is OP and ridiculous. No 2 ways about it. -Fluxes should disable cloak for a short period not random bulletspray. -Keep the ...
- by AfroSunshineY Consequence - at 2014.04.03 23:39:00
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10. How to un**** the situation with Scouts + Cloaks - in General Discussions [original thread]
Joey-Number1 wrote: Use your eyes and learn how to play, and don't constantly put the blame on statistics and mechanics... If you whine so much then you suck at gameplay. You can detect 80 % of the scouts just by using your eyes and watching ou...
- by AfroSunshineY Consequence - at 2014.04.03 23:33:00
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11. How to un**** the situation with Scouts + Cloaks - in General Discussions [original thread]
I-Shayz-I wrote: Alabastor 'TheBlaster' Alcar wrote: cloaks and scouts are fine just as they are upgrade your suits base scan percision and range and or try fitting scanner modules tk your suit, ewar fool All this does is allow you to tu...
- by AfroSunshineY Consequence - at 2014.04.03 23:25:00
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12. Cloaked Shotty Scouts - in General Discussions [original thread]
mollerz wrote: Oh well guess people will just have to H T F U Honestly, people have been telling us to scouts for over a year, but now they can't even handle it. Wimps.
- by AfroSunshineY Consequence - at 2014.04.03 19:37:00
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13. Cloaked Shotty Scouts - in General Discussions [original thread]
Zaaeed Massani wrote: The good scouts never needed a cloak in the first place to be effective, regardless of the eHP deficit. Just sayin'. True. But only the very best scouts in the past could deal with medium and heavy players of less sk...
- by AfroSunshineY Consequence - at 2014.04.01 17:31:00
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14. Cloaked Shotty Scouts - in General Discussions [original thread]
Monkey MAC wrote: You may not understand it, but When a scout with more EHP than me who still has a cloak can shoot while still being cloaked. Its rather game-breaking, why do you think. 1) Half the Community had an Uprising about the original...
- by AfroSunshineY Consequence - at 2014.04.01 17:24:00
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15. Cloaked Shotty Scouts - in General Discussions [original thread]
Meknow Intaki wrote: A cloaky scout should not be your go to guy for attacking other players.. I never attack when I'm scouting. I let people fall into my traps - either trying to hack an objective or trying to destroy an uplink I've placed ...
- by AfroSunshineY Consequence - at 2014.04.01 17:18:00
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16. Cloaked Shotty Scouts - in General Discussions [original thread]
I've seen a lot of QQ about the fact that people can shoot immediately after decloaking. I don't quite understand it. The entire purpose if the cloak is to give the true scout a fighting chance against an opponent with 2,3,4 and sometimes even 5 t...
- by AfroSunshineY Consequence - at 2014.04.01 12:58:00
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17. TTK is way to high - in General Discussions [original thread]
This is the most brazen NAKED attempt at getting a buff to an already OP weapon - the RR. Seriously, that thing still wreaks havoc. The TTK hasn't changed much. Now there are more commandos and heavies, so naturally firefights take longer. Ser...
- by AfroSunshineY Consequence - at 2014.03.31 23:08:00
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18. CPM cloak discussion - in General Discussions [original thread]
If you want to fix this problem, if you consider it that, you need to make it so that cloaking is an either or proposition. People who are asking for even more slots on Assault and Logi suits are absolutely out of control. As a scout, pre-1.8, it ...
- by AfroSunshineY Consequence - at 2014.03.29 23:04:00
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19. Nerf Scout HP - in General Discussions [original thread]
The Eristic wrote: The base HP is low enough, just add penalties for stacking HP mods on lights. Or rather, you can either brick tank or cloak. If you've using the cloak, shield and armor mods get a 50% efficiency reduction.
- by AfroSunshineY Consequence - at 2014.03.29 21:50:00
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20. Question for pre 1.8 scouts - in General Discussions [original thread]
At this point I am willing to let the cloak die in order to let the other buffs the scout has received, no matter how meager, persist. As feared, try-hards are abusing our beloved suit, corrupting the way of the ninja. This will not stand. The sil...
- by AfroSunshineY Consequence - at 2014.03.28 19:23:00
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